• Our Games
  • About Us
  • The Team
  • Blog
  • Jun 05
    Optimising Bouncy Bones in Unity 2D

    Optimising Bouncy Bones and other optimisation techniques in Unity 2D.

  • May 25
    Best practices for handling different aspect ratios and screen resolutions in Unity 2D for mobile games.

    A summary of best practices in Unity 2D to handle different aspect ratios and screen resolutions on mobile devices.

  • Nov 22
    Object pooling in Unity

    Information on object pooling in Unity including the Unity asset I wrote for abstracting object pooling.

  • Oct 25
    Adding frameworks to Xcode when building a project in Unity.

    Tutorial on how to write a post processor script to automatically add iOS frameworks when building an iPhone project in Unity.

  • Oct 18
    Abstracting components and building them into Unity assets.

    Abstracting the social media sharing component from a game I worked on, and creating a unity asset out of it that can be reused in other projects.

  • Mar 22
    Writing a class to interact with an iOS plugin in Unity.

    A tutorial on how to create a C# class that can interact with an objective-c class for interfacing with the native iOS social media sharing libraries.

  • Mar 20
    Building a social media sharing iOS plugin for Unity.

    A tutorial on how to build an objective-c class that provides the functionality of native sharing on iPhone devices for Unity, this supports Facebook and Twitter.

  • Mar 18
    Writing a class to interact with an Android plugin in Unity.

    A tutorial on how to create a C# class that can interact with an Android class for interfacing with the native android social media sharing libraries.

  • Mar 16
    Building a social media sharing Android plugin for Unity.

    A tutorial on how to build an Android plugin that provides the functionality of native sharing on Android devices for Unity.

  • Mar 12
    My experience when searching for an ad serving Unity asset.

    My experience when searching for a Unity asset for iPhone and Android builds that could serve ads from multiple ad networks.

  • Feb 13
    Sharing a screenshot on iOS using Swift and Sprite Kit.

    A tutorial on writing code to share a screenshot in iOS when developing a game using Swift and Sprite Kit.

© Copyright 2016 Frisp Ltd. All rights reserved.